Our intention with Sandbox is to take a powerful game engine (UE4 right now) and build a hotloading C# layer on top of it. The idea being that you will never have to touch C++, you never have to wait for things to compile, you never have to close the game while developing.

We're hoping that what we're making is engine agnostic. Our goal was to build this on top of Source 2, but that seems unlikely now - as it's doubtful that would have any actual benefit over what we're currently doing.


Project State Prototyping
Website https://sandbox.facepunch.com/
Genre Sandbox
Twitter playsbox
Press Contact press@facepunch.com
Game Engine Unreal Engine
Mailing List Link
Discord https://discord.gg/juEJDns
Team S&box

Mailing List

If you want to follow this project you can sign up to the mailing list.

We'll only update you about this project, we won't spam you about other stuff or sell your email address.

* By subscribing you agree to the Terms Of Service and Privacy Policy